Vavoom

Vavoom is a source port based on sources of Doom, Heretic, Hexen and a little bit from Quake.
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Vavoom Ranking & Summary

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  • Rating:
  • License:
  • GPL
  • Price:
  • FREE
  • Publisher Name:
  • Vavoom Team
  • Publisher web site:
  • http://www.vavoom-engine.com/

Vavoom Tags


Vavoom Description

Vavoom is a source port based on sources of Doom, Heretic, Hexen and a little bit from Quake. Vavoom project is a source port based on sources of Doom, Heretic, Hexen and a little bit from Quake. Supported platforms are DOS, Windows and Linux. Here are some key features of "Vavoom": · Polygonal engine with colored lighting, with software mode, OpenGL and Direct3D support, and any resolutions up to 1600x1200 · Translucency. Some things are translucent, also spectres' partial invisibility is replaced with 10% translucency, so they are really hard to see now · Complete support for freelook (look up & down) in all games · A powerful language to describe game logic, Vavoom C - now you can forget about DeHackEd and DDF! · 100% client/server architecture with in-game joining · Quake-style console, with key bindings · Ability to play AudioCD tracks · Indirect support for DeHackEd - utility to generate Vavoom progs out of DEH files · Crosshair · Jumping · And many other cool things... To play Vavoom you need main wad file from one of the following games: · Doom shareware · Doom registered · Ultimate Doom · Doom II: Hell on Earth · Doom II: TNT Evilution · Doom II: The Plutonia experiment · Heretic shareware · Heretic registered · Hexen · Strife · If you have multiple IWADs, you can use command line params -doom, -doom2, -heretic or -hexen. What's New in This Release: · Added support for Vavoom master server. · Improvements to model skin support. · Fixed monster infighting. · Fixed net game getting stuck when a packet sent from client is lost. · Added support for intermission background scripts. · Added support for mouse controllable menu controls. · Added support for all finale types in all games. · Added support for DeHackEd exlosion style for rockets. · Added support for different blood colours. · Added support for voodoo dolls. · Most of the actor classes moved to DECORATE. · Added support for model frame interpolation. · Added support for compiling progs in the engine, progs now are in source form in PK3 file.


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