D-CollideReal-time collision detection library aimed at performance and accuracy | |
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D-Collide Ranking & Summary
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- License:
- Freeware
- Price:
- FREE
- Publisher Name:
- The D-Collide Development Team
- Publisher web site:
- http://d-collide.ematia.de/
- Operating Systems:
- Mac OS X
- File Size:
- 3 MB
D-Collide Tags
D-Collide Description
Real-time collision detection library aimed at performance and accuracy D-Collide is a real-time collision detection library aimed at performance and accuracy, that supports rigid objects as well as deformables - such as cloth.D-Collide includes support for self colliding objects as needed for simulation of clothes and textiles. Here are some key features of "D-Collide": · Interactive, real-time capable collisions detection · Provision of detailed information about where exactly a collision takes place and which objects are involved · Easy integrateability with physics engines such as ODE · Supply of documentation and example applications · Support of a variety of primitives such as boxes, spheres and meshes · Support for deformable objects · High performance and multi-threading features, optionally utilizing the GPU for some calculations What's New in This Release: · fix installation paths (e.g. install docs to /share/doc/ instead of /) · include the bunny.ply file that is used by the testapp · fix a typo in the convenience header dcollide.h · compile with gcc 4.3
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